ChopChains.wiki

Wood types guide

Wood is not just one currency — rare variants gate crafts, axes, and late Void economy. Stack luck, use the right trees, and pair chains/lightning skills for dense farms.

Six archetypes (fan summary)

Type Notes Farm idea
NormalBaseline drops, 100% of early economyAny starter forest
Slime-tintedLow base rate, spikes with luckSlime trees + chains axe
Cyan-classMid-late rare for advanced craftsHigh luck + cyan spawns
Super-tierVery rare, big craft payoutsEndgame groves + buff stacking
Event / bonusTime Attack or timed modifiersRotate during buff windows
Void woodPost-prestige infinite scaling sourceAfter first Void reset

Luck and drop math (intuition)

Luck nodes and axe substats shift weight from normal toward rare table entries. Diminishing returns appear once you clear ~40–50 combined luck — watch opportunity cost vs power/size.

Storage and spending

Rare wood is useless if you cannot store it. Upgrade warehouse tiers before marathon farms. Spend super-tier wood on legendary recipes instead of over-crafting mid axes you will replace.

Forest guide · Trees wiki